Lebendige Welt - Testserver
Offline 87.106.1.39:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 132/100
- 114/225
- 90/700
- 28/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
When does Lebendige Welt - Testserver wipe?
The rhythm of Lebendige Welt - Testserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 2 hours ago.
Tag meanings
Which tags does Lebendige Welt - Testserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Lebendige Welt - Testserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Lebendige Welt - Testserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Lebendige Welt - Testserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Lebendige Welt - Testserver sit in the rankings?
Player hours over seven days put Lebendige Welt - Testserver at #15,721, in the top 71% of all ranked servers.
What player count does Lebendige Welt - Testserver carry?
Lebendige Welt - Testserver is not responding; status offline, last seen 34 days 7 hours ago.
Operator and location
Which location does Lebendige Welt - Testserver run from?
No region tag on Lebendige Welt - Testserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.106.1.39:28015.
What Rust version is Lebendige Welt - Testserver on?
Rust network protocol 2633 and build 163207 on Linux is the build Lebendige Welt - Testserver runs. To get in, your game needs the same protocol; Steam applies the update.
Is Lebendige Welt - Testserver up, and how often does it stay up?
Check: connection. Lebendige Welt - Testserver is offline at this moment. Last contact was 34 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does Lebendige Welt - Testserver enforce, and what are its settings?
Check: gather rate. The name Lebendige Welt - Testserver does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is Lebendige Welt - Testserver on?
Size 3,000 and seed 12345: the game generates the procedural map on Lebendige Welt - Testserver from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Lebendige Welt - Testserver?
Check: join. Open Rust, press F1, then enter client.connect 87.106.1.39:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.