Bob's Test Staging Server
Offline EU 87.104.249.6:28013 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
30% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 19:46 UTC29d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 117/200
- 79/200
- 23/350
- 61/400
- 49/100
- 25/300
Quick answers
from the figures on this pageWipe schedule
What happens on Bob's Test Staging Server when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. 25 hours after the wipe, the crowd peaked on the latest wipe.
How often does Bob's Test Staging Server wipe, and when?
Once a month Bob's Test Staging Server wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 29 days 8 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Bob's Test Staging Server?
Tags published by Bob's Test Staging Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Game build reading: 166493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Premium status is required to join; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Bob's Test Staging Server appear in Rust Metrics lists and filters?
On Rust Metrics, Bob's Test Staging Server sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Bob's Test Staging Server hold among Rust servers?
Player hours over the last seven days put Bob's Test Staging Server at #11,981, #2,273 in Europe, in the top 51% of all ranked servers.
What is the population on Bob's Test Staging Server?
Reading for Bob's Test Staging Server: offline at this moment; last seen 27 days 11 hours ago.
Server details
What location is Bob's Test Staging Server hosted in?
Its EU tag places Bob's Test Staging Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 87.104.249.6:28013.
What Rust version is Bob's Test Staging Server on?
Rust network protocol 2634 and build 166493 on Windows is the build Bob's Test Staging Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Bob's Test Staging Server, and is it online?
Check: connection. Bob's Test Staging Server is offline at this moment. Last contact was 27 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Settings and map
What settings and rules apply on Bob's Test Staging Server?
Reading the name gives no gather rate for Bob's Test Staging Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.
What map is Bob's Test Staging Server on?
From seed 1581336523, the game generates the procedural map on Bob's Test Staging Server. Its size is 4,255. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How do you connect to Bob's Test Staging Server?
Press F1 in Rust and enter client.connect 87.104.249.6:28013. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join. https://hapet.info/ is where its website sits.