RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers87.104.244.119:28015
Online Full Queue Fresh wipe Wipe due No query

Zxello Community | PVE & Roaming Scientists

Online 87.104.244.119:28015 checked 12m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 66 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 126,371 ×1000

Entities

48 h range 123,927–126,371 · memory 6,057 MB
1239 ET SINCE RESTART 6D 10H

Uptime

6 days 10 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,690top 26%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory6,057MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:18 UTC26d ago 3 – running 0
Sun 27 Sep, 09:59 UTC31d ago 3 held half 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Zxello Community | PVE & Roaming Scientists?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 2 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Zxello Community | PVE & Roaming Scientists wipe?

To tell the rhythm of Zxello Community | PVE & Roaming Scientists, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 17 hours ago.

Tags

How should you read the tags on Zxello Community | PVE & Roaming Scientists?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from Zxello Community | PVE & Roaming Scientists. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Zxello Community | PVE & Roaming Scientists appear in Rust Metrics lists and filters?

On Rust Metrics, Zxello Community | PVE & Roaming Scientists sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Zxello Community | PVE & Roaming Scientists sit in the rankings?

Player hours over seven days put Zxello Community | PVE & Roaming Scientists at #5,690, in the top 26% of all ranked servers.

How full does Zxello Community | PVE & Roaming Scientists get?

0 of 40 slots are filled on Zxello Community | PVE & Roaming Scientists right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 18:00 UTC, averaging 1 players at that hour.

Server details

What location is Zxello Community | PVE & Roaming Scientists hosted in?

No region tag on Zxello Community | PVE & Roaming Scientists. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.104.244.119:28015.

What Rust version is Zxello Community | PVE & Roaming Scientists on?

Rust network protocol 2635 and build 168909 on Linux is the build Zxello Community | PVE & Roaming Scientists runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Zxello Community | PVE & Roaming Scientists?

Over the last 48 hours the average was 62 server fps; the floor was 33. Check: entities. The peak was 126,371, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,057 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Zxello Community | PVE & Roaming Scientists, and is it online now?

Reading: online. Zxello Community | PVE & Roaming Scientists answers right now. Reading: uptime. About 6 days 10 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

How is Zxello Community | PVE & Roaming Scientists configured, and what rules are in force?

No gather rate appears in the name: Zxello Community | PVE & Roaming Scientists. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.

What map is Zxello Community | PVE & Roaming Scientists on?

From seed 12345, the game generates the procedural map on Zxello Community | PVE & Roaming Scientists. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Zxello Community | PVE & Roaming Scientists?

To join: start Rust, press F1 and type client.connect 87.104.244.119:28015. Or press Launch Rust here and Steam opens the game and connects you. https://zxello.dk is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.