Server name on in-game server list
Offline 87.1.119.205:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 119/500
- 121/100
- 140/225
- 105/700
- 31/200
- 30/1000
Quick answers
from the figures on this pageWipe timing
When does Server name on in-game server list wipe?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 10 hours ago.
Tags
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
On Rust Metrics, Server name on in-game server list sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #15,049, in the top – of all ranked servers.
How full does Server name on in-game server list get?
Reading for Server name on in-game server list: offline at this moment; last seen 44 days 9 hours ago.
Server details
What location is Server name on in-game server list hosted in?
Reading: location. Server name on in-game server list gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 87.1.119.205:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
Is Server name on in-game server list up, and how often does it stay up?
Server name on in-game server list reports offline. The last reading came 44 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Server name on in-game server list enforce, and what are its settings?
Check: gather rate. The name Server name on in-game server list does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Server name on in-game server list?
Check: map. Procedural, generated by the game, on Server name on in-game server list.
Join
What do you do to join Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 87.1.119.205:28015. Or press Launch Rust here and Steam opens the game and connects you.