smp001
Offline 86.94.236.212:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 127/100
- 187/225
- 75/700
- 10/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
How often does smp001 wipe, and when?
The rhythm of smp001's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 108 days 20 hours ago.
Tags
Which tags does smp001 carry, and what do they mean?
These are the tags smp001 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): Game build reading: 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does smp001 appear in Rust Metrics lists and filters?
On Rust Metrics, smp001 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does smp001 hold among Rust servers?
Ranking for smp001: #15,982 on seven-day player hours, top 71% of all ranked servers.
How full does smp001 get?
Status for smp001: offline. Last seen 23 days 20 hours ago.
Operator and location
Which location does smp001 run from?
No region comes from smp001. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 86.94.236.212:28015.
What Rust version is smp001 on?
Reading: smp001, Rust network protocol 2631 and build 158240, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on smp001, and is it online?
Check: connection. smp001 is offline at this moment. Last contact was 23 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
What rules does smp001 enforce, and what are its settings?
Reading the name gives no gather rate for smp001. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on smp001?
Procedural map on smp001, made by the game's generator.
How to join
How can you get onto smp001?
Check: join. Open Rust, press F1, then enter client.connect 86.94.236.212:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.