Local Skin QA
Offline 86.60.213.187:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:32 UTC16d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 126/100
- 62/225
- 14/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What happens on Local Skin QA when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Local Skin QA follow?
Its rhythm cannot be told from the wipes of Local Skin QA on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 7 hours ago.
Tag meanings
How should you read the tags on Local Skin QA?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Local Skin QA. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Skin QA appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local Skin QA: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Local Skin QA sit in the rankings?
Ranking for Local Skin QA: #13,025 on seven-day player hours, top 59% of all ranked servers.
What is the population on Local Skin QA?
Reading for Local Skin QA: offline at this moment; last seen 9 days 11 hours ago.
Server details
Where does Local Skin QA sit?
Reading: location. Local Skin QA gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 86.60.213.187:28015.
What Rust version is Local Skin QA on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Local Skin QA. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Local Skin QA, and is it online?
Reading: offline. Local Skin QA last answered 9 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.
Settings and map
How is Local Skin QA configured, and what rules are in force?
Check: gather rate. The name Local Skin QA does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Local Skin QA?
Check: map. Procedural, generated by the game, on Local Skin QA.
How to join
How do you connect to Local Skin QA?
Check: join. Open Rust, press F1, then enter client.connect 86.60.213.187:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.