Claude Bridge Dev (solo)
Offline 86.45.18.40:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Claude Bridge Dev (solo) follow?
The rhythm of Claude Bridge Dev (solo)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 23 hours ago.
Tag meanings
Which tags does Claude Bridge Dev (solo) carry, and what do they mean?
Tags published by Claude Bridge Dev (solo), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Claude Bridge Dev (solo)?
On Rust Metrics, Claude Bridge Dev (solo) sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Claude Bridge Dev (solo) sit in the rankings?
Ranking for Claude Bridge Dev (solo): #13,767 on seven-day player hours, top 61% of all ranked servers.
What player count does Claude Bridge Dev (solo) carry?
Status for Claude Bridge Dev (solo): offline. Last seen 22 days 20 hours ago.
Operator and location
What location is Claude Bridge Dev (solo) hosted in?
No region tag on Claude Bridge Dev (solo). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 86.45.18.40:28015.
What Rust version is Claude Bridge Dev (solo) on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Claude Bridge Dev (solo). To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Claude Bridge Dev (solo), and is it online?
Check: connection. Claude Bridge Dev (solo) is offline at this moment. Last contact was 22 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Claude Bridge Dev (solo) enforce, and what are its settings?
Check: gather rate. The name Claude Bridge Dev (solo) does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is Claude Bridge Dev (solo) on?
Check: map. Procedural, generated by the game, on Claude Bridge Dev (solo).
Connection
How can you get onto Claude Bridge Dev (solo)?
To join: start Rust, press F1 and type client.connect 86.45.18.40:28015. Or press Launch Rust here and Steam opens the game and connects you.