RustDockerServer
Offline 86.27.87.73:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 130/100
- 55/225
- 47/700
- 11/200
- 14/1000
Quick answers
from the figures on this pageReset cycle
When does RustDockerServer wipe?
Its rhythm cannot be told from the wipes of RustDockerServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 4 hours ago.
Lists and filters
How should you read the tags on RustDockerServer?
Tags published by RustDockerServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustDockerServer?
These Rust Metrics lists carry RustDockerServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustDockerServer sit in the rankings?
Player hours over seven days put RustDockerServer at #14,430, in the top 65% of all ranked servers.
What player count does RustDockerServer carry?
Status for RustDockerServer: offline. Last seen 20 days 3 hours ago.
Server details
Where does RustDockerServer sit?
Reading: location. RustDockerServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.27.87.73:28015.
What Rust version is RustDockerServer on?
Rust network protocol 2634 and build 167058 on Linux is the build RustDockerServer runs. Check: protocol. To join, your game must match; Steam handles the update.
Is RustDockerServer up, and how often does it stay up?
RustDockerServer reports offline. The last reading came 20 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustDockerServer?
Check: gather rate. The name RustDockerServer does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustDockerServer on?
Check: map. Procedural, generated by the game, on RustDockerServer.
Connection
What do you do to join RustDockerServer?
Check: join. Open Rust, press F1, then enter client.connect 86.27.87.73:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.