RUST METRICSFlight deck · live data
Data live Servers11,680 Players38,014 Populated2,926 Fresh wipes 3 h94 Scan5 min
‹ All servers86.254.42.117:28015
Offline Full Queue Fresh wipe Wipe due No query

RustMap Editor (test)

Offline 86.254.42.117:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,353top 69%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:58 UTC4d ago 0 – running 0
Fri 9 Oct, 15:24 UTC19d ago 0 – 14.7 days 1
Wed 7 Oct, 01:14 UTC22d ago 1 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustMap Editor (test) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustMap Editor (test) wipe, and when?

No next wipe can be predicted for RustMap Editor (test), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 18 hours ago the current world was made.

Tag meanings

Which tags does RustMap Editor (test) carry, and what do they mean?

Tags published by RustMap Editor (test), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustMap Editor (test) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustMap Editor (test): Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does RustMap Editor (test) sit in the rankings?

Ranking for RustMap Editor (test): #15,353 on seven-day player hours, top 69% of all ranked servers.

How full does RustMap Editor (test) get?

Reading for RustMap Editor (test): offline at this moment; last seen 4 days 18 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does RustMap Editor (test) run from?

No region comes from RustMap Editor (test). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 86.254.42.117:28015.

What Rust version is RustMap Editor (test) on?

Reading: RustMap Editor (test), Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is RustMap Editor (test) up, and how often does it stay up?

Check: connection. RustMap Editor (test) is offline at this moment. Last contact was 4 days 18 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RustMap Editor (test)?

Reading the name gives no gather rate for RustMap Editor (test). The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Join

How can you get onto RustMap Editor (test)?

To join: start Rust, press F1 and type client.connect 86.254.42.117:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.