Private Build Server
Offline 86.229.139.240:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/101
- 6/25
- 160/999
- 193/999
- 40/150
- 22/100
Quick answers
from the figures on this pageWipe schedule
How often does Private Build Server wipe, and when?
To tell the rhythm of Private Build Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 7 hours ago.
Lists and filters
Which tags does Private Build Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Private Build Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Private Build Server?
These Rust Metrics lists carry Private Build Server: Build and creative servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Private Build Server hold among Rust servers?
Ranking for Private Build Server: #15,962 on seven-day player hours, top 71% of all ranked servers.
How full does Private Build Server get?
Status for Private Build Server: offline. Last seen 24 days 2 hours ago.
Server
Where does Private Build Server sit?
Reading: location. Private Build Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 86.229.139.240:28015.
What Rust version is Private Build Server on?
Reading: Private Build Server, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Private Build Server up, and how often does it stay up?
Check: connection. Private Build Server is offline at this moment. Last contact was 24 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
How is Private Build Server configured, and what rules are in force?
No gather rate appears in the name: Private Build Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Private Build Server on?
Check: map. Procedural, generated by the game, on Private Build Server.
How to join
What do you do to join Private Build Server?
Press F1 in Rust and enter client.connect 86.229.139.240:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.