Practice Server
Offline 86.22.76.159:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:20 UTC27d ago | 4 | – | running | 1 |
| Tue 15 Sep, 18:14 UTC42d ago | 1 | held half | 15 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 132/100
- 184/225
- 129/700
- 14/200
- 57/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Practice Server when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 2 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does Practice Server follow?
Its rhythm cannot be told from the wipes of Practice Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago the current world was made.
Tag meanings
How should you read the tags on Practice Server?
These are the tags Practice Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The server runs game build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Practice Server?
On Rust Metrics, Practice Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Practice Server sit in the rankings?
Player hours over seven days put Practice Server at #11,008, in the top 46% of all ranked servers.
What is the population on Practice Server?
Reading for Practice Server: offline at this moment; last seen 27 days 15 hours ago.
Operator and location
Which location does Practice Server run from?
No region comes from Practice Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 86.22.76.159:28015.
What Rust version is Practice Server on?
Rust network protocol 2633 and build 163493 on Windows is the build Practice Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Practice Server, and is it online?
Check: connection. Practice Server is offline at this moment. Last contact was 27 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Practice Server?
Check: gather rate. The name Practice Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Connection
What do you do to join Practice Server?
Check: join. Open Rust, press F1, then enter client.connect 86.22.76.159:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.