PARADOX-ESP-TEST
Offline 86.165.241.219:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 121/100
- 0/225
- 80/700
- 36/200
- 277/700
Quick answers
from the figures on this pageWipe timing
When does PARADOX-ESP-TEST wipe?
The rhythm of PARADOX-ESP-TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 9 hours ago.
Tag meanings
How should you read the tags on PARADOX-ESP-TEST?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from PARADOX-ESP-TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PARADOX-ESP-TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry PARADOX-ESP-TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does PARADOX-ESP-TEST sit in the rankings?
Ranking for PARADOX-ESP-TEST: #13,326 on seven-day player hours, top – of all ranked servers.
What player count does PARADOX-ESP-TEST carry?
Reading for PARADOX-ESP-TEST: offline at this moment; last seen 43 days 9 hours ago.
Server
What location is PARADOX-ESP-TEST hosted in?
Reading: location. PARADOX-ESP-TEST gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.165.241.219:28015.
What Rust version is PARADOX-ESP-TEST on?
Reading: PARADOX-ESP-TEST, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is PARADOX-ESP-TEST, and is it online now?
PARADOX-ESP-TEST reports offline. The last reading came 43 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on PARADOX-ESP-TEST?
Reading the name gives no gather rate for PARADOX-ESP-TEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC off, Valve's system.
What map is PARADOX-ESP-TEST on?
Check: map. Procedural, generated by the game, on PARADOX-ESP-TEST.
How to join
What do you do to join PARADOX-ESP-TEST?
Check: join. Open Rust, press F1, then enter client.connect 86.165.241.219:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.