RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers86.146.176.163:28025
Offline Full Queue Fresh wipe Wipe due No query

Local Server2 HUB

Offline 86.146.176.163:28025 checked 19h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 15:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 4,479 ×1000

Entities

48 h range 2,129–4,479 · memory 681 MB
1239 ET SINCE RESTART 02:44

Uptime

2 h 44 min since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory681MBat the last reading
REC 1

Players

AveragePeak
0123411:0013:0016:0018:0013:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0013:0016:0018:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Local Server2 HUB wipe?

To tell the rhythm of Local Server2 HUB, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 13 hours ago.

Lists and filters

How should you read the tags on Local Server2 HUB?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Local Server2 HUB. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local Server2 HUB?

These Rust Metrics lists carry Local Server2 HUB: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Local Server2 HUB sit in the rankings?

Ranking for Local Server2 HUB: #15,338 on seven-day player hours, top 69% of all ranked servers.

What is the population on Local Server2 HUB?

Reading for Local Server2 HUB: offline at this moment; last seen 19 hours ago. A seven-day average of 0 players is the reading.

Server details

What location is Local Server2 HUB hosted in?

Reading: location. Local Server2 HUB gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 86.146.176.163:28025.

What Rust version is Local Server2 HUB on?

Reading: Local Server2 HUB, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Local Server2 HUB?

Check: fps. Average 240 server fps over the last 48 hours, low of 240. Within range. Reading: 4,479 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 788 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Local Server2 HUB, and is it online?

Local Server2 HUB reports offline. The last reading came 19 hours ago. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 17 of 168 hours, or 10%. The first sighting on Rust Metrics was 15 October 2026.

Rules and settings

What rules does Local Server2 HUB enforce, and what are its settings?

No gather rate appears in the name: Local Server2 HUB. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Local Server2 HUB?

From seed 1234567, the game generates the procedural map on Local Server2 HUB. Its size is 1,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Local Server2 HUB?

To join: start Rust, press F1 and type client.connect 86.146.176.163:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.