Wrong Pixel
Offline 86.123.38.121:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 135/100
- 75/700
- 19/200
- 27/1000
- 251/700
Quick answers
from the figures on this pageWipe timing
When does Wrong Pixel wipe?
To tell the rhythm of Wrong Pixel, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 13 hours ago.
Tag meanings
How should you read the tags on Wrong Pixel?
These are the tags Wrong Pixel publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Wrong Pixel?
These Rust Metrics lists carry Wrong Pixel: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Wrong Pixel sit in the rankings?
Ranking for Wrong Pixel: #15,953 on seven-day player hours, top 71% of all ranked servers.
How full does Wrong Pixel get?
Wrong Pixel is not responding; status offline, last seen 23 days 12 hours ago.
Server details
Which location does Wrong Pixel run from?
No region comes from Wrong Pixel. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 86.123.38.121:28015.
What Rust version is Wrong Pixel on?
Rust network protocol 2634 and build 166652 on Windows is the build Wrong Pixel runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Wrong Pixel, and is it online?
Wrong Pixel reports offline. The last reading came 23 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.
Settings and map
What settings and rules apply on Wrong Pixel?
Check: gather rate. The name Wrong Pixel does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Wrong Pixel on?
The game generates a procedural map for Wrong Pixel.
How to join
What do you do to join Wrong Pixel?
Press F1 in Rust and enter client.connect 86.123.38.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.