RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers86.106.234.56:38016
Offline Full Queue Fresh wipe Wipe due No query

My Carbon Test Server

Offline 86.106.234.56:38016 checked 22h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,715top 39%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0018:0015:0016:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Carbon Test Server follow?

Its rhythm cannot be told from the wipes of My Carbon Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 17 hours ago.

Lists and filters

Which tags does My Carbon Test Server carry, and what do they mean?

Tags published by My Carbon Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169516 (Build): Game build reading: 169516; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Carbon Test Server?

These Rust Metrics lists carry My Carbon Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does My Carbon Test Server hold among Rust servers?

Ranking for My Carbon Test Server: #8,715 on seven-day player hours, top 39% of all ranked servers.

How full does My Carbon Test Server get?

Reading for My Carbon Test Server: offline at this moment; last seen 22 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Server details

Where does My Carbon Test Server sit?

No region tag on My Carbon Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 86.106.234.56:38016.

What Rust version is My Carbon Test Server on?

Version check: Rust network protocol 2635 and build 169516 on Windows, run by My Carbon Test Server. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Carbon Test Server, and is it online now?

Check: connection. My Carbon Test Server is offline at this moment. Last contact was 22 hours ago. Reading: 6% uptime over the last 6 full days. It was up 8 of 144 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Map and rules

How is My Carbon Test Server configured, and what rules are in force?

No gather rate appears in the name: My Carbon Test Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is My Carbon Test Server on?

The game generates a procedural map for My Carbon Test Server.

Connection

What do you do to join My Carbon Test Server?

Check: join. Open Rust, press F1, then enter client.connect 86.106.234.56:38016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169516
Build Game build reading: 169516.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.