RUST METRICSFlight deck · live data
Data live Servers11,619 Players41,711 Populated3,041 Fresh wipes 3 h92 Scan5 min
‹ All servers85.76.105.173:28015
Offline Full Queue Fresh wipe Wipe due No query

Creative / Build

Offline 85.76.105.173:28015 checked 21d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,764top 62%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Creative / Build wipe, and when?

To tell the rhythm of Creative / Build, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 10 hours ago.

Lists and filters

How should you read the tags on Creative / Build?

Tags published by Creative / Build, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Creative / Build?

Rust Metrics lists featuring Creative / Build: Build and creative servers, Rust community servers: live readings and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Creative / Build sit in the rankings?

Ranking for Creative / Build: #13,764 on seven-day player hours, top 62% of all ranked servers.

What is the population on Creative / Build?

Status for Creative / Build: offline. Last seen 21 days 9 hours ago.

Operator and location

Which location does Creative / Build run from?

No region tag on Creative / Build. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.76.105.173:28015.

What Rust version is Creative / Build on?

Reading: Creative / Build, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Creative / Build, and is it online now?

Reading: offline. Creative / Build last answered 21 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Creative / Build enforce, and what are its settings?

No gather rate appears in the name: Creative / Build. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Creative / Build on?

Check: map. Procedural, generated by the game, on Creative / Build.

Join

How can you get onto Creative / Build?

Press F1 in Rust and enter client.connect 85.76.105.173:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.