RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h7 Scan5 min
‹ All servers85.72.83.222:48015
Offline Full Queue Fresh wipe Wipe due No query

Olympus Rage | PvP x100 | Team 8

Offline EU 85.72.83.222:48015 checked 3h ago

100x teams off biweekly wipes moddedcarbonhardcore
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,046 ×1000

Entities

48 h range 101,375–107,995 · memory 4,839 MB
1239 ET SINCE RESTART 2D 10H

Uptime

2 days 10 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,072top 63% · #2470 in EU
Last wipe3d agobiweekly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory4,839MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51020:0005:0014:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 63% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap7.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Sat 7 Nov, 22:12 UTC10d 2h
  3. WPT 3Sat 21 Nov, 22:12 UTC24d 2h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 23hFW
  5. WPT 5Sat 5 Dec, 22:12 UTC38d 2h

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:12 UTC3d ago 0 – running 0
Sat 17 Oct, 12:37 UTC11d ago 4 halved by day 1 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Olympus Rage | PvP x100 | Team 8 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does Olympus Rage | PvP x100 | Team 8 wipe, and when?

Its tag guides the prediction: too few of Olympus Rage | PvP x100 | Team 8's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 3 days 21 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on Olympus Rage | PvP x100 | Team 8?

Check: tags. The game's server browser reads gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): Slots: 100; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in from Olympus Rage | PvP x100 | Team 8. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Olympus Rage | PvP x100 | Team 8 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Olympus Rage | PvP x100 | Team 8: Gather rate above 10x: server list, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: More than 10x.

Population

What position does Olympus Rage | PvP x100 | Team 8 hold among Rust servers?

Player hours over the last seven days put Olympus Rage | PvP x100 | Team 8 at #14,072, #2,470 in Europe, in the top 63% of all ranked servers.

What is the population on Olympus Rage | PvP x100 | Team 8?

Reading for Olympus Rage | PvP x100 | Team 8: offline at this moment; last seen 3 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Olympus Rage | PvP x100 | Team 8 sit?

Its EU tag places Olympus Rage | PvP x100 | Team 8 in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.72.83.222:48015.

What Rust version is Olympus Rage | PvP x100 | Team 8 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Olympus Rage | PvP x100 | Team 8. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Olympus Rage | PvP x100 | Team 8?

Check: fps. Average 6 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 107,995. Buildings, deployables and all else included. Reading: 5,314 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Olympus Rage | PvP x100 | Team 8, and is it online?

Reading: offline. Olympus Rage | PvP x100 | Team 8 last answered 3 hours ago. By its reported uptime, the last restart was roughly 2 days 10 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.

Settings and map

What rules does Olympus Rage | PvP x100 | Team 8 enforce, and what are its settings?

The name carries the rate: 100x gather on Olympus Rage | PvP x100 | Team 8. Check: group limit. None published. hardcore, Facepunch's most punishing mode — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Olympus Rage | PvP x100 | Team 8 on?

Map: procedural, 4,500, generated by the game, on Olympus Rage | PvP x100 | Team 8.

How to join

How do you connect to Olympus Rage | PvP x100 | Team 8?

To join: start Rust, press F1 and type client.connect 85.72.83.222:48015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp100
Max players Slots: 100.
ts0
Group limit Team play is disabled.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.