RustDev
Offline 85.67.144.172:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:29 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 09:56 UTC16d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 12:22 UTC17d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 130/100
- 185/225
- 95/700
- 251/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustDev?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 6 hours.
When does RustDev wipe?
There is no next wipe to predict: RustDev wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 23 hours ago.
Tag meanings
How should you read the tags on RustDev?
Tags published by RustDev, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustDev appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustDev: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RustDev sit in the rankings?
Player hours over seven days put RustDev at #13,989, in the top 65% of all ranked servers.
How full does RustDev get?
RustDev is not responding; status offline, last seen 14 days 15 hours ago.
Server details
What location is RustDev hosted in?
No region comes from RustDev. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.67.144.172:28015.
What Rust version is RustDev on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by RustDev. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustDev, and is it online?
RustDev reports offline. The last reading came 14 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does RustDev enforce, and what are its settings?
Check: gather rate. The name RustDev does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustDev?
The game generates a procedural map for RustDev.
How to join
What do you do to join RustDev?
Check: join. Open Rust, press F1, then enter client.connect 85.67.144.172:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.