RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,161 Populated3,898 Fresh wipes 3 h387 Scan5 min
‹ All servers85.253.118.165:28015
Offline Full Queue Fresh wipe Wipe due No query

Binnuns's Local Server

Offline 85.253.118.165:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 1 /25

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#11,412top 51%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:58 UTC5d ago 1 – running 0
Sat 17 Oct, 18:54 UTC11d ago 0 – 5.9 days 1
Fri 16 Oct, 16:33 UTC12d ago 1 – 1.1 days 0
Thu 15 Oct, 14:47 UTC14d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Binnuns's Local Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

When does Binnuns's Local Server wipe?

There is no next wipe to predict: Binnuns's Local Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 23 hours ago the current world was made.

Lists and filters

Which tags does Binnuns's Local Server carry, and what do they mean?

Tags published by Binnuns's Local Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): Slots: 25; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Binnuns's Local Server?

These Rust Metrics lists carry Binnuns's Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Binnuns's Local Server sit in the rankings?

Ranking for Binnuns's Local Server: #11,412 on seven-day player hours, top 51% of all ranked servers.

What is the population on Binnuns's Local Server?

Reading for Binnuns's Local Server: offline at this moment; last seen 5 days 10 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does Binnuns's Local Server sit?

No region comes from Binnuns's Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.253.118.165:28015.

What Rust version is Binnuns's Local Server on?

Reading: Binnuns's Local Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Binnuns's Local Server, and is it online?

Check: connection. Binnuns's Local Server is offline at this moment. Last contact was 5 days 10 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Binnuns's Local Server?

No gather rate appears in the name: Binnuns's Local Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Binnuns's Local Server?

Size 2,500 and seed 12345: the game generates the procedural map on Binnuns's Local Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Binnuns's Local Server?

Check: join. Open Rust, press F1, then enter client.connect 85.253.118.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players Slots: 25.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.