RUST METRICSFlight deck · live data
Data live Servers11,832 Players65,657 Populated3,608 Fresh wipes 3 h130 Scan5 min
‹ All servers85.239.206.197:28015
Offline Full Queue Fresh wipe Wipe due No query

[Persian] Milad Land

Offline 85.239.206.197:28015 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,095top 59%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does [Persian] Milad Land follow?

The rhythm of [Persian] Milad Land's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 3 hours ago.

Lists and filters

How should you read the tags on [Persian] Milad Land?

These are the tags [Persian] Milad Land publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [Persian] Milad Land?

On Rust Metrics, [Persian] Milad Land sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does [Persian] Milad Land hold among Rust servers?

Player hours over seven days put [Persian] Milad Land at #13,095, in the top 59% of all ranked servers.

What player count does [Persian] Milad Land carry?

Reading for [Persian] Milad Land: offline at this moment; last seen 7 days ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Which location does [Persian] Milad Land run from?

No region comes from [Persian] Milad Land. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.239.206.197:28015.

What Rust version is [Persian] Milad Land on?

Rust network protocol 2634 and build 166494 on Windows is the build [Persian] Milad Land runs. Matching protocol is required to join. Let Steam update your game.

How reliable is [Persian] Milad Land, and is it online now?

Check: connection. [Persian] Milad Land is offline at this moment. Last contact was 7 days ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

How is [Persian] Milad Land configured, and what rules are in force?

No gather rate appears in the name: [Persian] Milad Land. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [Persian] Milad Land on?

Check: map. Procedural, generated by the game, on [Persian] Milad Land.

Join

How can you get onto [Persian] Milad Land?

To join: start Rust, press F1 and type client.connect 85.239.206.197:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.