RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,744 Populated2,959 Fresh wipes 3 h76 Scan5 min
‹ All servers85.239.201.215:28015
Offline Full Queue Fresh wipe Wipe due No query

[Persian] Milad Land

Offline 85.239.201.215:28015 checked 40d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,253no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [Persian] Milad Land wipe, and when?

To tell the rhythm of [Persian] Milad Land, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 4 hours ago.

Tag meanings

How should you read the tags on [Persian] Milad Land?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [Persian] Milad Land. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [Persian] Milad Land?

On Rust Metrics, [Persian] Milad Land sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does [Persian] Milad Land hold among Rust servers?

Player hours over seven days put [Persian] Milad Land at #13,253, in the top – of all ranked servers.

What is the population on [Persian] Milad Land?

[Persian] Milad Land is not responding; status offline, last seen 40 days 4 hours ago.

Operator and location

What location is [Persian] Milad Land hosted in?

Reading: location. [Persian] Milad Land gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.239.201.215:28015.

What Rust version is [Persian] Milad Land on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by [Persian] Milad Land. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on [Persian] Milad Land, and is it online?

[Persian] Milad Land reports offline. The last reading came 40 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [Persian] Milad Land enforce, and what are its settings?

Reading the name gives no gather rate for [Persian] Milad Land. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [Persian] Milad Land?

Procedural map on [Persian] Milad Land, made by the game's generator.

Join

How can you get onto [Persian] Milad Land?

Press F1 in Rust and enter client.connect 85.239.201.215:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.