[Persian] Milad Land
Offline 85.239.201.215:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 122/100
- 45/225
- 21/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
How often does [Persian] Milad Land wipe, and when?
To tell the rhythm of [Persian] Milad Land, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 4 hours ago.
Tag meanings
How should you read the tags on [Persian] Milad Land?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [Persian] Milad Land. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [Persian] Milad Land?
On Rust Metrics, [Persian] Milad Land sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does [Persian] Milad Land hold among Rust servers?
Player hours over seven days put [Persian] Milad Land at #13,253, in the top – of all ranked servers.
What is the population on [Persian] Milad Land?
[Persian] Milad Land is not responding; status offline, last seen 40 days 4 hours ago.
Operator and location
What location is [Persian] Milad Land hosted in?
Reading: location. [Persian] Milad Land gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.239.201.215:28015.
What Rust version is [Persian] Milad Land on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by [Persian] Milad Land. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [Persian] Milad Land, and is it online?
[Persian] Milad Land reports offline. The last reading came 40 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [Persian] Milad Land enforce, and what are its settings?
Reading the name gives no gather rate for [Persian] Milad Land. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [Persian] Milad Land?
Procedural map on [Persian] Milad Land, made by the game's generator.
Join
How can you get onto [Persian] Milad Land?
Press F1 in Rust and enter client.connect 85.239.201.215:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.