[Persian] Milad Land
Offline 85.239.192.15:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 119/500
- 131/100
- 119/225
- 27/200
- 114/700
- 34/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does [Persian] Milad Land follow?
Its rhythm cannot be told from the wipes of [Persian] Milad Land on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 23 hours ago the current world was made.
Tags
Which tags does [Persian] Milad Land carry, and what do they mean?
These are the tags [Persian] Milad Land publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [Persian] Milad Land appear in Rust Metrics lists and filters?
On Rust Metrics, [Persian] Milad Land sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does [Persian] Milad Land sit in the rankings?
Player hours over seven days put [Persian] Milad Land at #13,281, in the top – of all ranked servers.
What player count does [Persian] Milad Land carry?
[Persian] Milad Land is not responding; status offline, last seen 39 days 2 hours ago.
Server details
Where does [Persian] Milad Land sit?
No region tag on [Persian] Milad Land. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.239.192.15:28015.
What Rust version is [Persian] Milad Land on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by [Persian] Milad Land. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [Persian] Milad Land, and is it online?
Check: connection. [Persian] Milad Land is offline at this moment. Last contact was 39 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
What rules does [Persian] Milad Land enforce, and what are its settings?
No gather rate appears in the name: [Persian] Milad Land. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on [Persian] Milad Land?
Check: map. Procedural, generated by the game, on [Persian] Milad Land.
Join
What do you do to join [Persian] Milad Land?
Press F1 in Rust and enter client.connect 85.239.192.15:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.