RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers85.236.0.91:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] PVE 60% Less decay - With Raidable Bases | ZOS

Online EU 85.236.0.91:28015 checked 11m ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 18 SERVER FPS

Server fps

48 h low 18 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,099 ×1000

Entities

48 h range 97,099–132,971 · memory 2,304 MB
1239 ET SINCE RESTART 00:02

Uptime

0 h 2 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,466top 16% · #1285 in EU
Last wipe13d agobiweekly schedule
Next wipe6hThu 29 Oct, 09:33 UTC
Memory2,304MB48 h peak 3 players
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 09:33 UTC, in 6h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. WPT 1Thu 29 Oct, 09:33 UTC6h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
  3. WPT 3Thu 12 Nov, 09:33 UTC14d 6h
  4. WPT 4Thu 26 Nov, 09:33 UTC28d 6h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 16hFW
  6. WPT 6Thu 10 Dec, 09:33 UTC42d 6h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:33 UTC13d ago 8 – running 0
Thu 1 Oct, 18:41 UTC FW27d ago 7 halved by day 7 13.6 days 1
Thu 17 Sep, 16:34 UTC41d ago 4 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 9 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 6.5 when it didn't.

What wipe timing does [EU] PVE 60% Less decay - With Raidable Bases | ZOS follow?

Its tag guides the prediction: too few of [EU] PVE 60% Less decay - With Raidable Bases | ZOS's wipes are on record to confirm its schedule. Thursday 29 October at 09:33 UTC is when its next wipe is due. The world it runs now was made 13 days 16 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does [EU] PVE 60% Less decay - With Raidable Bases | ZOS carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe from [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] PVE 60% Less decay - With Raidable Bases | ZOS: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS sit in the rankings?

Ranked by seven-day player hours, [EU] PVE 60% Less decay - With Raidable Bases | ZOS sits at #3,466 and #1,285 in Europe, inside the top 16%.

What is the population on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

1 of 200 slots are filled on [EU] PVE 60% Less decay - With Raidable Bases | ZOS right now. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 3 players, at 20:00 UTC over the last 48 hours.

Server

What location is [EU] PVE 60% Less decay - With Raidable Bases | ZOS hosted in?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.236.0.91:28015.

What Rust version is [EU] PVE 60% Less decay - With Raidable Bases | ZOS on?

Rust network protocol 2635 and build 168909 on Windows is the build [EU] PVE 60% Less decay - With Raidable Bases | ZOS runs. To get in, your game needs the same protocol; Steam applies the update.

How does [EU] PVE 60% Less decay - With Raidable Bases | ZOS perform?

Check: fps. Average 58 server fps over the last 48 hours, low of 18. Within range. Peak entity count: 132,971. Buildings, deployables and all else included. Memory peak: 5,728 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU] PVE 60% Less decay - With Raidable Bases | ZOS, and is it online now?

[EU] PVE 60% Less decay - With Raidable Bases | ZOS reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Check: gather rate. The name [EU] PVE 60% Less decay - With Raidable Bases | ZOS does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

From seed 477406466, the game generates the procedural map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to [EU] PVE 60% Less decay - With Raidable Bases | ZOS?

Check: join. Open Rust, press F1, then enter client.connect 85.236.0.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptsw,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.