paranoid
Offline 85.215.191.254:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 135/100
- 188/225
- 72/700
- 208/700
- 349/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does paranoid follow?
To tell the rhythm of paranoid, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 75 days 3 hours ago.
Tag meanings
Which tags does paranoid carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): The server runs game build 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from paranoid. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does paranoid appear in Rust Metrics lists and filters?
On Rust Metrics, paranoid sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does paranoid sit in the rankings?
Ranking for paranoid: #15,552 on seven-day player hours, top 71% of all ranked servers.
How full does paranoid get?
paranoid is not responding; status offline, last seen 35 days 22 hours ago.
Server
Where does paranoid sit?
No region tag on paranoid. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.215.191.254:28015.
What Rust version is paranoid on?
Reading: paranoid, Rust network protocol 2632 and build 160556, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is paranoid, and is it online now?
Reading: offline. paranoid last answered 35 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does paranoid enforce, and what are its settings?
Check: gather rate. The name paranoid does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on paranoid?
Check: map. Procedural, size 3,500, seed 1620904399, generated by the game on paranoid. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join paranoid?
To join: start Rust, press F1 and type client.connect 85.215.191.254:28015. Or press Launch Rust here and Steam opens the game and connects you.