Ash-Rust
Online 85.190.162.224:11700 checked 11m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 9 · below 20 is lag, below 10 is badEntities
48 h range 60,891–66,068 · memory 1,637 MBUptime
17 h 15 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/500
- 127/100
- 35/225
- 8/700
- 36/700
- 136/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Ash-Rust follow?
Its rhythm cannot be told from the wipes of Ash-Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 12 hours ago.
Tag meanings
Which tags does Ash-Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Ash-Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Ash-Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Ash-Rust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Ash-Rust hold among Rust servers?
Player hours over seven days put Ash-Rust at #15,284, in the top 69% of all ranked servers.
What is the population on Ash-Rust?
0 of 50 slots are filled on Ash-Rust right now. Seven-day reading: 0 players on average.
Operator and location
Which location does Ash-Rust run from?
Reading: location. Ash-Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.190.162.224:11700.
What Rust version is Ash-Rust on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Ash-Rust. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Ash-Rust?
Check: fps. Average 10 server fps over the last 48 hours, low of 9. Within range. Peak entity count: 66,068. Buildings, deployables and all else included. Memory peak: 2,288 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Ash-Rust, and is it online?
Ash-Rust reports online. Status: normal. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 October 2026.
Map and rules
What settings and rules apply on Ash-Rust?
Check: gather rate. The name Ash-Rust does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Ash-Rust?
Size 3,500 and seed 6738: the game generates the procedural map on Ash-Rust from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Ash-Rust?
Press F1 in Rust and enter client.connect 85.190.162.224:11700. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
