RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers85.190.162.217:10700
Online Full Queue Fresh wipe Wipe due No query

Dudelino

Online 85.190.162.217:10700 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,092 ×1000

Entities

48 h range 92,514–95,240 · memory 4,581 MB
1239 ET SINCE RESTART 6D 23H

Uptime

6 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 68%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory4,581MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

0510152021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:46 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Dudelino?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 23 hours.

When does Dudelino wipe?

To tell the rhythm of Dudelino, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 3 hours ago.

Tags

How should you read the tags on Dudelino?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Dudelino. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Dudelino?

These Rust Metrics lists carry Dudelino: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Dudelino sit in the rankings?

Ranking for Dudelino: #15,269 on seven-day player hours, top 68% of all ranked servers.

What player count does Dudelino carry?

0 of 50 slots are filled on Dudelino right now. Check: player average. 0 over the last seven days.

Operator and location

What location is Dudelino hosted in?

No region comes from Dudelino. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.190.162.217:10700.

What Rust version is Dudelino on?

Reading: Dudelino, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Dudelino?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 95,240. Buildings, deployables and all else included. Reading: 4,581 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Dudelino up, and how often does it stay up?

Check: connection. Dudelino is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 6 October 2026.

Settings and map

What rules does Dudelino enforce, and what are its settings?

Check: gather rate. The name Dudelino does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Dudelino on?

Size 4,000 and seed 3141592: the game generates the procedural map on Dudelino from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Dudelino?

To join: start Rust, press F1 and type client.connect 85.190.162.217:10700. Or press Launch Rust here and Steam opens the game and connects you. https://just-wiped.net/rust_servers is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.