Dudelino
Online 85.190.162.217:10700 checked 9m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 92,514–95,240 · memory 4,581 MBUptime
6 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:46 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 128/100
- 150/225
- 58/700
- 153/700
- 346/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Dudelino?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 23 hours.
When does Dudelino wipe?
To tell the rhythm of Dudelino, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 3 hours ago.
Tags
How should you read the tags on Dudelino?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Dudelino. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dudelino?
These Rust Metrics lists carry Dudelino: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Dudelino sit in the rankings?
Ranking for Dudelino: #15,269 on seven-day player hours, top 68% of all ranked servers.
What player count does Dudelino carry?
0 of 50 slots are filled on Dudelino right now. Check: player average. 0 over the last seven days.
Operator and location
What location is Dudelino hosted in?
No region comes from Dudelino. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.190.162.217:10700.
What Rust version is Dudelino on?
Reading: Dudelino, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Dudelino?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 95,240. Buildings, deployables and all else included. Reading: 4,581 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Dudelino up, and how often does it stay up?
Check: connection. Dudelino is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Settings and map
What rules does Dudelino enforce, and what are its settings?
Check: gather rate. The name Dudelino does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Dudelino on?
Size 4,000 and seed 3141592: the game generates the procedural map on Dudelino from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Dudelino?
To join: start Rust, press F1 and type client.connect 85.190.162.217:10700. Or press Launch Rust here and Steam opens the game and connects you. https://just-wiped.net/rust_servers is where its website sits.