RUST METRICSFlight deck · live data
Data live Servers11,844 Players83,167 Populated3,755 Fresh wipes 3 h280 Scan5 min
‹ All servers85.190.162.112:11000
Online Full Queue Fresh wipe Wipe due No query

Agiworld

Online 85.190.162.112:11000 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,601 ×1000

Entities

48 h range 64,804–67,157 · memory 1,694 MB
1239 ET SINCE RESTART 08:55

Uptime

8 h 55 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory1,694MBat the last reading
REC 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Agiworld wipe?

Its rhythm cannot be told from the wipes of Agiworld on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 20 hours ago.

Tag meanings

How should you read the tags on Agiworld?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Agiworld. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Agiworld appear in Rust Metrics lists and filters?

On Rust Metrics, Agiworld sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Agiworld sit in the rankings?

Ranking for Agiworld: #15,335 on seven-day player hours, top 69% of all ranked servers.

How full does Agiworld get?

Current headcount on Agiworld: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Operator and location

Where does Agiworld sit?

No region comes from Agiworld. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.190.162.112:11000.

What Rust version is Agiworld on?

Rust network protocol 2635 and build 168909 on Windows is the build Agiworld runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Agiworld within range?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Reading: 67,157 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,432 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Agiworld up, and how often does it stay up?

Check: connection. Agiworld is online at this moment. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 October 2026.

Map and rules

What rules does Agiworld enforce, and what are its settings?

Reading the name gives no gather rate for Agiworld. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Agiworld?

Check: map. Procedural, size 3,500, seed 6738, generated by the game on Agiworld. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Agiworld?

To join: start Rust, press F1 and type client.connect 85.190.162.112:11000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.