Monkeyhouse
Offline 85.190.162.105:12300 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 128/100
- 191/225
- 96/700
- 234/700
- 349/350
Quick answers
from the figures on this pageReset cycle
How often does Monkeyhouse wipe, and when?
To tell the rhythm of Monkeyhouse, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days 23 hours ago.
Tag meanings
How should you read the tags on Monkeyhouse?
These are the tags Monkeyhouse publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Monkeyhouse?
On Rust Metrics, Monkeyhouse sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Monkeyhouse hold among Rust servers?
Player hours over seven days put Monkeyhouse at #16,953, in the top 72% of all ranked servers.
How full does Monkeyhouse get?
Status for Monkeyhouse: offline. Last seen 32 days 7 hours ago.
Operator and location
Where does Monkeyhouse sit?
No region comes from Monkeyhouse. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.190.162.105:12300.
What Rust version is Monkeyhouse on?
Reading: Monkeyhouse, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Monkeyhouse, and is it online?
Monkeyhouse reports offline. The last reading came 32 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Monkeyhouse configured, and what rules are in force?
Reading the name gives no gather rate for Monkeyhouse. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Monkeyhouse on?
Check: map. Procedural, size 4,000, seed 6738, generated by the game on Monkeyhouse. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Monkeyhouse?
To join: start Rust, press F1 and type client.connect 85.190.162.105:12300. Or press Launch Rust here and Steam opens the game and connects you.
