Rust Server by nitrado.net
Online 85.190.161.63:10100 checked 11m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 62,880–66,774 · memory 1,601 MBUptime
2 h 53 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/500
- 122/100
- 179/225
- 137/700
- 15/200
- 53/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Server by nitrado.net follow?
To tell the rhythm of Rust Server by nitrado.net, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 2 hours ago.
Tag meanings
How should you read the tags on Rust Server by nitrado.net?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Server by nitrado.net?
Rust Metrics lists featuring Rust Server by nitrado.net: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Rust Server by nitrado.net sit in the rankings?
Ranking for Rust Server by nitrado.net: #6,880 on seven-day player hours, top 31% of all ranked servers.
What player count does Rust Server by nitrado.net carry?
1 of 50 slots are filled on Rust Server by nitrado.net right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 19:00 UTC over the last 48 hours.
Server
Where does Rust Server by nitrado.net sit?
No region tag on Rust Server by nitrado.net. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.190.161.63:10100.
What Rust version is Rust Server by nitrado.net on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Server by nitrado.net runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Server by nitrado.net within range?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 66,774, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,500 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Server by nitrado.net, and is it online?
Reading: online. Rust Server by nitrado.net answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Rules and settings
What settings and rules apply on Rust Server by nitrado.net?
Check: gather rate. The name Rust Server by nitrado.net does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Server by nitrado.net on?
Check: map. Procedural, size 3,500, seed 6738, generated by the game on Rust Server by nitrado.net. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Rust Server by nitrado.net?
Press F1 in Rust and enter client.connect 85.190.161.63:10100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
