RUST METRICSFlight deck · live data
Data live Servers11,640 Players32,367 Populated2,784 Fresh wipes 3 h73 Scan5 min
‹ All servers85.190.161.60:11100
Offline Full Queue Fresh wipe Wipe due No query

VALHALLA |HUN |ENG |VANILLA

Offline 85.190.161.60:11100 checked 27d ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,827top 63%
Last wipe27d agobiweekly schedule
Next wipe13hThu 29 Oct, 17:48 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 17:48 UTC13h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 14hFW
  3. WPT 3Thu 12 Nov, 17:48 UTC14d 13h
  4. WPT 4Thu 26 Nov, 17:48 UTC28d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 14hFW
  6. WPT 6Thu 10 Dec, 17:48 UTC42d 13h

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW27d ago 1 – running 0
Thu 24 Sep, 21:29 UTC34d ago 2 halved by day 3 6.8 days 1
Thu 17 Sep, 16:35 UTC41d ago 12 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on VALHALLA |HUN |ENG |VANILLA when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 3 it fell below half.

What wipe timing does VALHALLA |HUN |ENG |VANILLA follow?

Its tag guides the prediction: too few of VALHALLA |HUN |ENG |VANILLA's wipes are on record to confirm its schedule. On Thursday 29 October at 17:48 UTC its next wipe is due. 27 days 10 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on VALHALLA |HUN |ENG |VANILLA?

Tags published by VALHALLA |HUN |ENG |VANILLA, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show VALHALLA |HUN |ENG |VANILLA?

On Rust Metrics, VALHALLA |HUN |ENG |VANILLA sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does VALHALLA |HUN |ENG |VANILLA hold among Rust servers?

Player hours over seven days put VALHALLA |HUN |ENG |VANILLA at #14,827, in the top 63% of all ranked servers.

What is the population on VALHALLA |HUN |ENG |VANILLA?

VALHALLA |HUN |ENG |VANILLA is not responding; status offline, last seen 27 days 10 hours ago.

Operator and location

What location is VALHALLA |HUN |ENG |VANILLA hosted in?

No region tag on VALHALLA |HUN |ENG |VANILLA. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.190.161.60:11100.

What Rust version is VALHALLA |HUN |ENG |VANILLA on?

Reading: VALHALLA |HUN |ENG |VANILLA, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is VALHALLA |HUN |ENG |VANILLA, and is it online now?

Check: connection. VALHALLA |HUN |ENG |VANILLA is offline at this moment. Last contact was 27 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is VALHALLA |HUN |ENG |VANILLA configured, and what rules are in force?

Check: gather rate. The name VALHALLA |HUN |ENG |VANILLA does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on VALHALLA |HUN |ENG |VANILLA?

Size 2,000 and seed 1: the game generates the procedural map on VALHALLA |HUN |ENG |VANILLA from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How can you get onto VALHALLA |HUN |ENG |VANILLA?

To join: start Rust, press F1 and type client.connect 85.190.161.60:11100. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/FAA8MpTM6 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.