RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h23 Scan5 min
‹ All servers85.190.159.63:10200
Online Full Queue Fresh wipe Wipe due No query

Wild Live Action

Online 85.190.159.63:10200 checked 2h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,850 ×1000

Entities

48 h range 61,796–66,938 · memory 1,848 MB
1239 ET SINCE RESTART 10:21

Uptime

10 h 21 min since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe27d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory1,848MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

0510152020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Wild Live Action?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Wild Live Action wipe?

Once a month Wild Live Action wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours ago the current world was made.

Tags

Which tags does Wild Live Action carry, and what do they mean?

Tags published by Wild Live Action, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Wild Live Action appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Wild Live Action: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Wild Live Action sit in the rankings?

Ranking for Wild Live Action: #15,373 on seven-day player hours, top 69% of all ranked servers.

What player count does Wild Live Action carry?

0 of 20 slots are filled on Wild Live Action right now. Seven-day reading: 0 players on average.

Server

Where does Wild Live Action sit?

No region tag on Wild Live Action. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.190.159.63:10200.

What Rust version is Wild Live Action on?

Reading: Wild Live Action, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Wild Live Action?

Over the last 48 hours the average was 10 server fps; the floor was 10. Reading: 66,938 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,272 MB. What players call lag comes from low fps and an entity count on the rise.

Is Wild Live Action up, and how often does it stay up?

Wild Live Action reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Wild Live Action enforce, and what are its settings?

No gather rate appears in the name: Wild Live Action. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Wild Live Action on?

From seed 6738, the game generates the procedural map on Wild Live Action. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Wild Live Action?

To join: start Rust, press F1 and type client.connect 85.190.159.63:10200. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.