RUST METRICSFlight deck · live data
Data live Servers11,617 Players33,246 Populated2,800 Fresh wipes 3 h72 Scan5 min
‹ All servers85.190.159.174:10200
Online Full Queue Fresh wipe Wipe due No query

Sneerfull

Online 85.190.159.174:10200 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 90,301 ×1000

Entities

48 h range 78,283–92,824 · memory 1,942 MB
1239 ET SINCE RESTART 14:57

Uptime

14 h 57 min since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory1,942MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Sneerfull when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 28 hours after the wipe, the crowd peaked on the latest wipe.

How often does Sneerfull wipe, and when?

The only wipe for Sneerfull is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 11 hours ago the current world was made.

Tag meanings

Which tags does Sneerfull carry, and what do they mean?

These are the tags Sneerfull publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Sneerfull appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Sneerfull: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Sneerfull hold among Rust servers?

Ranking for Sneerfull: #15,341 on seven-day player hours, top 69% of all ranked servers.

What player count does Sneerfull carry?

Current headcount on Sneerfull: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does Sneerfull run from?

Reading: location. Sneerfull gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.190.159.174:10200.

What Rust version is Sneerfull on?

Reading: Sneerfull, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does Sneerfull perform?

Check: fps. Average 12 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 92,824, counting buildings, deployables and the rest of the world. Reading: 2,379 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Sneerfull, and is it online now?

Check: connection. Sneerfull is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Sneerfull enforce, and what are its settings?

Reading the name gives no gather rate for Sneerfull. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Sneerfull?

From seed 6738, the game generates the procedural map on Sneerfull. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Sneerfull?

To join: start Rust, press F1 and type client.connect 85.190.159.174:10200. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.