Tournament 100Pabajo
Online 85.190.159.156:10200 checked 11m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 17,497–19,676 · memory 1,573 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:19 UTC25d ago | 10 | – | running | 0 |
| Fri 2 Oct, 16:35 UTC26d ago | 3 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 126/100
- 62/225
- 14/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe timing
What happens on Tournament 100Pabajo when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 21 hours in.
When does Tournament 100Pabajo wipe?
Its rhythm cannot be told from the wipes of Tournament 100Pabajo on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days ago.
Tags
How should you read the tags on Tournament 100Pabajo?
These are the tags Tournament 100Pabajo publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Tournament 100Pabajo appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Tournament 100Pabajo: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Tournament 100Pabajo sit in the rankings?
Ranking for Tournament 100Pabajo: #15,351 on seven-day player hours, top 69% of all ranked servers.
What is the population on Tournament 100Pabajo?
0 of 50 slots are filled on Tournament 100Pabajo right now. Check: player average. 0 over the last seven days.
Server details
What location is Tournament 100Pabajo hosted in?
No region comes from Tournament 100Pabajo. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.190.159.156:10200.
What Rust version is Tournament 100Pabajo on?
Rust network protocol 2635 and build 168909 on Windows is the build Tournament 100Pabajo runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Tournament 100Pabajo?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Reading: 19,676 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,680 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Tournament 100Pabajo, and is it online?
Reading: online. Tournament 100Pabajo answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 2 October 2026.
Settings and map
What settings and rules apply on Tournament 100Pabajo?
Check: gather rate. The name Tournament 100Pabajo does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Tournament 100Pabajo?
Size 2,000 and seed 1019820938: the game generates the procedural map on Tournament 100Pabajo from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Tournament 100Pabajo?
Press F1 in Rust and enter client.connect 85.190.159.156:10200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
