Rust Server by nitrado.net
Online 85.190.158.225:10200 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 63,130–66,284 · memory 1,308 MBUptime
0 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 70/500
- 132/100
- 97/225
- 32/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Rust Server by nitrado.net follow?
To tell the rhythm of Rust Server by nitrado.net, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 15 hours ago.
Tag meanings
Which tags does Rust Server by nitrado.net carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Server by nitrado.net. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Server by nitrado.net: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rust Server by nitrado.net sit in the rankings?
Ranking for Rust Server by nitrado.net: #15,339 on seven-day player hours, top 69% of all ranked servers.
How full does Rust Server by nitrado.net get?
0 of 50 slots are filled on Rust Server by nitrado.net right now. A seven-day average of 0 players is the reading.
Server
Which location does Rust Server by nitrado.net run from?
No region tag on Rust Server by nitrado.net. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.190.158.225:10200.
What Rust version is Rust Server by nitrado.net on?
Reading: Rust Server by nitrado.net, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does Rust Server by nitrado.net perform?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 66,284. Buildings, deployables and all else included. Memory peak: 2,240 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Server by nitrado.net, and is it online?
Rust Server by nitrado.net reports online. Status: normal. By its reported uptime, the last restart was roughly 55 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
How is Rust Server by nitrado.net configured, and what rules are in force?
Check: gather rate. The name Rust Server by nitrado.net does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server by nitrado.net on?
From seed 6738, the game generates the procedural map on Rust Server by nitrado.net. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Rust Server by nitrado.net?
Press F1 in Rust and enter client.connect 85.190.158.225:10200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
