RUST METRICSFlight deck · live data
Data live Servers11,854 Players100,165 Populated3,872 Fresh wipes 3 h533 Scan5 min
‹ All servers85.190.153.194:10700
Offline Full Queue Fresh wipe Wipe due No query

BunnieBee's

Offline 85.190.153.194:10700 checked 27d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,716top 64%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 64% of all ranked servers, and #595 of the quad servers (top 70%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW28d ago 2 – running 0
Sun 27 Sep, 18:55 UTC32d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on BunnieBee's when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does BunnieBee's wipe, and when?

To tell the rhythm of BunnieBee's, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 1 hours ago.

Lists and filters

Which tags does BunnieBee's carry, and what do they mean?

Tags published by BunnieBee's, read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does BunnieBee's appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BunnieBee's: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

What position does BunnieBee's hold among Rust servers?

Player hours over seven days put BunnieBee's at #14,716, in the top 64% of all ranked servers. Among servers in quad, it stands at #595.

What is the population on BunnieBee's?

Status for BunnieBee's: offline. Last seen 27 days 19 hours ago.

Server details

Where does BunnieBee's sit?

No region tag on BunnieBee's. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.190.153.194:10700.

What Rust version is BunnieBee's on?

Rust network protocol 2634 and build 166494 on Windows is the build BunnieBee's runs. Check: protocol. To join, your game must match; Steam handles the update.

Is BunnieBee's up, and how often does it stay up?

Reading: offline. BunnieBee's last answered 27 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Settings and map

What rules does BunnieBee's enforce, and what are its settings?

Check: gather rate. The name BunnieBee's does not state one. The group cap is 4 players, read as quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on BunnieBee's?

From seed 6738, the game generates the procedural map on BunnieBee's. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join BunnieBee's?

Press F1 in Rust and enter client.connect 85.190.153.194:10700. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp20
Max players The server holds 20 slots.
ts4
Group limit You may team up with at most 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.