ZergRust3000
Online 85.190.132.70:25565 checked 9m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 130 · below 20 is lag, below 10 is badEntities
48 h range 27,888–30,387 · memory 1,571 MBUptime
18 h 13 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 135/100
- 163/225
- 67/700
- 206/700
- 345/350
Quick answers
from the figures on this pageReset cycle
When does ZergRust3000 wipe?
To tell the rhythm of ZergRust3000, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 6 hours ago the current world was made.
Lists and filters
How should you read the tags on ZergRust3000?
Tags published by ZergRust3000, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ZergRust3000 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ZergRust3000: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does ZergRust3000 hold among Rust servers?
Player hours over seven days put ZergRust3000 at #10,273, in the top 46% of all ranked servers.
What is the population on ZergRust3000?
0 of 500 slots are filled on ZergRust3000 right now. Seven-day check: 0 players on average. Peak reading: 1.
Server
Where does ZergRust3000 sit?
No region tag on ZergRust3000. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.190.132.70:25565.
What Rust version is ZergRust3000 on?
Rust network protocol 2635 and build 168909 on Linux is the build ZergRust3000 runs. Matching protocol is required to join. Let Steam update your game.
Is performance on ZergRust3000 within range?
Over the last 48 hours the average was 215 server fps; the floor was 130. Reading: 30,387 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,738 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on ZergRust3000, and is it online?
Reading: online. ZergRust3000 answers right now. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Map and rules
What rules does ZergRust3000 enforce, and what are its settings?
Check: gather rate. The name ZergRust3000 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on ZergRust3000?
Size 2,500 and seed 1001898781: the game generates the procedural map on ZergRust3000 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto ZergRust3000?
Press F1 in Rust and enter client.connect 85.190.132.70:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.