Wolfsschlucht
Online 85.190.128.78:10700 checked 11m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 89,152–92,075 · memory 2,883 MBUptime
6 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 127/100
- 88/700
- 25/200
- 28/1000
- 274/700
Quick answers
from the figures on this pageWipe timing
What happens on Wolfsschlucht when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Wolfsschlucht wipe?
The only wipe for Wolfsschlucht is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours ago the current world was made.
Tag meanings
Which tags does Wolfsschlucht carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Wolfsschlucht. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Wolfsschlucht appear in Rust Metrics lists and filters?
On Rust Metrics, Wolfsschlucht sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Wolfsschlucht hold among Rust servers?
Ranking for Wolfsschlucht: #15,326 on seven-day player hours, top 69% of all ranked servers.
What player count does Wolfsschlucht carry?
0 of 50 slots are filled on Wolfsschlucht right now. Check: player average. 0 over the last seven days.
Server
Where does Wolfsschlucht sit?
No region tag on Wolfsschlucht. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.190.128.78:10700.
What Rust version is Wolfsschlucht on?
Reading: Wolfsschlucht, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How does Wolfsschlucht perform?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Reading: 92,075 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,723 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Wolfsschlucht up, and how often does it stay up?
Wolfsschlucht reports online. Status: normal. Reading: uptime. About 6 days 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is Wolfsschlucht configured, and what rules are in force?
Reading the name gives no gather rate for Wolfsschlucht. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Wolfsschlucht on?
From seed 2309, the game generates the procedural map on Wolfsschlucht. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Wolfsschlucht?
To join: start Rust, press F1 and type client.connect 85.190.128.78:10700. Or press Launch Rust here and Steam opens the game and connects you.
