RUST METRICSFlight deck · live data
Data live Servers11,830 Players85,544 Populated3,690 Fresh wipes 3 h401 Scan5 min
‹ All servers85.190.128.216:10900
Online Full Queue Fresh wipe Wipe due No query

TheWalkingDead

Online 85.190.128.216:10900 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,105 ×1000

Entities

48 h range 93,513–96,628 · memory 2,067 MB
1239 ET SINCE RESTART 17:49

Uptime

17 h 49 min since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe28d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory2,067MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on TheWalkingDead?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does TheWalkingDead follow?

The only wipe for TheWalkingDead is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 3 hours ago.

Tag meanings

Which tags does TheWalkingDead carry, and what do they mean?

Tags published by TheWalkingDead, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TheWalkingDead appear in Rust Metrics lists and filters?

On Rust Metrics, TheWalkingDead sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does TheWalkingDead sit in the rankings?

Player hours over seven days put TheWalkingDead at #15,268, in the top 68% of all ranked servers.

What is the population on TheWalkingDead?

0 of 50 slots are filled on TheWalkingDead right now. Check: player average. 0 over the last seven days.

Server details

Which location does TheWalkingDead run from?

Reading: location. TheWalkingDead gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.190.128.216:10900.

What Rust version is TheWalkingDead on?

Rust network protocol 2635 and build 168909 on Windows is the build TheWalkingDead runs. Matching protocol is required to join. Let Steam update your game.

Is performance on TheWalkingDead within range?

Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Reading: 96,628 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,410 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is TheWalkingDead up, and how often does it stay up?

Check: connection. TheWalkingDead is online at this moment. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on TheWalkingDead?

Reading the name gives no gather rate for TheWalkingDead. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is TheWalkingDead on?

Check: map. Procedural, size 4,000, seed 6738, generated by the game on TheWalkingDead. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto TheWalkingDead?

To join: start Rust, press F1 and type client.connect 85.190.128.216:10900. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.