My Local Server
Offline 85.174.198.13:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 123/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
How often does My Local Server wipe, and when?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 7 hours ago.
Lists and filters
Which tags does My Local Server carry, and what do they mean?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Local Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Local Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does My Local Server sit in the rankings?
Ranking for My Local Server: #15,955 on seven-day player hours, top 71% of all ranked servers.
How full does My Local Server get?
Status for My Local Server: offline. Last seen 22 days 19 hours ago.
Server
Which location does My Local Server run from?
No region comes from My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.174.198.13:28015.
What Rust version is My Local Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by My Local Server. Matching protocol is required to join. Let Steam update your game.
How reliable is My Local Server, and is it online now?
My Local Server reports offline. The last reading came 22 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Rules and settings
What rules does My Local Server enforce, and what are its settings?
Reading the name gives no gather rate for My Local Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
What map is My Local Server on?
The game generates a procedural map for My Local Server.
How to join
How do you connect to My Local Server?
Press F1 in Rust and enter client.connect 85.174.198.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.