RustyTrust | Modded
Offline 85.174.193.238:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 123/100
- 38/225
- 15/700
- 2/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
How often does RustyTrust | Modded wipe, and when?
Its rhythm cannot be told from the wipes of RustyTrust | Modded on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 30 days 14 hours ago.
Tags
Which tags does RustyTrust | Modded carry, and what do they mean?
These are the tags RustyTrust | Modded publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustyTrust | Modded?
Rust Metrics lists featuring RustyTrust | Modded: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does RustyTrust | Modded hold among Rust servers?
Player hours over seven days put RustyTrust | Modded at #14,558, in the top 61% of all ranked servers.
What is the population on RustyTrust | Modded?
Status for RustyTrust | Modded: offline. Last seen 30 days 12 hours ago.
Operator and location
Where does RustyTrust | Modded sit?
No region comes from RustyTrust | Modded. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.174.193.238:28015.
What Rust version is RustyTrust | Modded on?
Rust network protocol 2633 and build 165217 on Windows is the build RustyTrust | Modded runs. To get in, your game needs the same protocol; Steam applies the update.
Is RustyTrust | Modded up, and how often does it stay up?
Reading: offline. RustyTrust | Modded last answered 30 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustyTrust | Modded?
Check: gather rate. The name RustyTrust | Modded does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustyTrust | Modded on?
The game generates a procedural map for RustyTrust | Modded.
Connection
How do you connect to RustyTrust | Modded?
Press F1 in Rust and enter client.connect 85.174.193.238:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.