Trainyard
Offline 85.172.102.62:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 124/100
- 45/225
- 22/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
How often does Trainyard wipe, and when?
To tell the rhythm of Trainyard, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 3 hours ago.
Lists and filters
How should you read the tags on Trainyard?
These are the tags Trainyard publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Trainyard appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Trainyard: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Trainyard hold among Rust servers?
Ranking for Trainyard: #13,351 on seven-day player hours, top 61% of all ranked servers.
How full does Trainyard get?
Status for Trainyard: offline. Last seen 15 days 12 hours ago.
Server details
Which location does Trainyard run from?
Reading: location. Trainyard gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.172.102.62:28015.
What Rust version is Trainyard on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Trainyard. Matching protocol is required to join. Let Steam update your game.
How reliable is Trainyard, and is it online now?
Trainyard reports offline. The last reading came 15 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Map and rules
What settings and rules apply on Trainyard?
Reading the name gives no gather rate for Trainyard. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join Trainyard?
To join: start Rust, press F1 and type client.connect 85.172.102.62:28015. Or press Launch Rust here and Steam opens the game and connects you.