My Local Server
Offline 85.172.102.186:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 124/100
- 45/225
- 50/700
- 9/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Local Server follow?
To tell the rhythm of My Local Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 8 hours ago the current world was made.
Tags
Which tags does My Local Server carry, and what do they mean?
Tags published by My Local Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Local Server?
These Rust Metrics lists carry My Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does My Local Server sit in the rankings?
Ranking for My Local Server: #15,984 on seven-day player hours, top 71% of all ranked servers.
How full does My Local Server get?
Status for My Local Server: offline. Last seen 22 days 8 hours ago.
Operator and location
Where does My Local Server sit?
No region tag on My Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.172.102.186:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2634 and build 166586, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Local Server, and is it online?
Reading: offline. My Local Server last answered 22 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Map and rules
What rules does My Local Server enforce, and what are its settings?
No gather rate appears in the name: My Local Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
What map is My Local Server on?
Check: map. Procedural, generated by the game, on My Local Server.
Join
How can you get onto My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 85.172.102.186:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.