Rust server test
Offline 85.133.205.217:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 107/500
- 122/100
- 182/225
- 60/700
- 5/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
How often does Rust server test wipe, and when?
The rhythm of Rust server test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 51 days 19 hours ago.
Tags
Which tags does Rust server test carry, and what do they mean?
Tags published by Rust server test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust server test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust server test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Rust server test hold among Rust servers?
Ranking for Rust server test: #15,497 on seven-day player hours, top – of all ranked servers.
What player count does Rust server test carry?
Rust server test is not responding; status offline, last seen 42 days 19 hours ago.
Operator and location
Where does Rust server test sit?
Reading: location. Rust server test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.133.205.217:28015.
What Rust version is Rust server test on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Rust server test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust server test, and is it online?
Reading: offline. Rust server test last answered 42 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust server test enforce, and what are its settings?
No gather rate appears in the name: Rust server test. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Rust server test?
Procedural map on Rust server test, made by the game's generator.
How to join
How can you get onto Rust server test?
Check: join. Open Rust, press F1, then enter client.connect 85.133.205.217:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.