ErisServerPreTest
Online 85.131.246.201:28015 checked 7m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 82 · below 20 is lag, below 10 is badEntities
48 h range 50,565–68,879 · memory 1,783 MBUptime
3 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:38 UTC16d ago | 1 | – | running | 0 |
| Mon 12 Oct, 18:51 UTC17d ago | 1 | – | 1 days | 0 |
| Mon 12 Oct, 00:32 UTC17d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 121/100
- 49/225
- 18/700
- 50/700
- 243/260
Quick answers
from the figures on this pageReset cycle
What happens on ErisServerPreTest when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does ErisServerPreTest follow?
No next wipe can be predicted for ErisServerPreTest, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 4 hours ago the current world was made.
Lists and filters
Which tags does ErisServerPreTest carry, and what do they mean?
These are the tags ErisServerPreTest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ErisServerPreTest?
These Rust Metrics lists carry ErisServerPreTest: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ErisServerPreTest sit in the rankings?
Player hours over seven days put ErisServerPreTest at #15,290, in the top 69% of all ranked servers.
How full does ErisServerPreTest get?
Current headcount on ErisServerPreTest: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does ErisServerPreTest run from?
No region tag on ErisServerPreTest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.131.246.201:28015.
What Rust version is ErisServerPreTest on?
Reading: ErisServerPreTest, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does ErisServerPreTest perform?
Check: fps. Average 137 server fps over the last 48 hours, low of 82. Within range. Check: entities. The peak was 68,879, counting buildings, deployables and the rest of the world. Reading: 2,299 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is ErisServerPreTest, and is it online now?
ErisServerPreTest reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on ErisServerPreTest?
No gather rate appears in the name: ErisServerPreTest. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is ErisServerPreTest on?
Size 3,500 and seed 1337: the game generates the procedural map on ErisServerPreTest from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Join
How can you get onto ErisServerPreTest?
To join: start Rust, press F1 and type client.connect 85.131.246.201:28015. Or press Launch Rust here and Steam opens the game and connects you.