Rust Server
Offline 85.131.245.148:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 181/500
- 124/100
- 188/225
- 141/700
- 20/200
- 43/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust Server follow?
The rhythm of Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 47 days 4 hours ago the current world was made.
Tag meanings
Which tags does Rust Server carry, and what do they mean?
These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Server?
These Rust Metrics lists carry Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #16,949 on seven-day player hours, top 71% of all ranked servers.
How full does Rust Server get?
Status for Rust Server: offline. Last seen 30 days 2 hours ago.
Operator and location
What location is Rust Server hosted in?
No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.131.245.148:28015.
What Rust version is Rust Server on?
Version check: Rust network protocol 2633 and build 163493 on Linux, run by Rust Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Rust Server, and is it online now?
Reading: offline. Rust Server last answered 30 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Rust Server configured, and what rules are in force?
Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server on?
From seed 89463143, the game generates the procedural map on Rust Server. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Rust Server?
To join: start Rust, press F1 and type client.connect 85.131.245.148:28015. Or press Launch Rust here and Steam opens the game and connects you.