Rust Server
Online 85.131.243.88:28015 checked 54m ago
Server instruments
last reading Wed 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 76 · below 20 is lag, below 10 is badEntities
48 h range 79,880–97,795 · memory 1,947 MBUptime
20 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does Rust Server wipe, and when?
To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 2 hours ago.
Tags
Which tags does Rust Server carry, and what do they mean?
These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Server?
On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rust Server sit in the rankings?
Player hours over seven days put Rust Server at #15,426, in the top 69% of all ranked servers.
What is the population on Rust Server?
Current headcount on Rust Server: 0 players, 20 slots available. Check: player average. 0 over the last seven days.
Server details
Where does Rust Server sit?
No region comes from Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.131.243.88:28015.
What Rust version is Rust Server on?
Rust network protocol 2633 and build 162929 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Server within range?
Over the last 48 hours the average was 130 server fps; the floor was 76. Check: entities. The peak was 97,795, counting buildings, deployables and the rest of the world. Reading: 2,711 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rust Server, and is it online now?
Reading: online. Rust Server answers right now. Reading: uptime. About 20 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server?
Check: map. Procedural, size 4,000, seed 1051787232, generated by the game on Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Rust Server?
To join: start Rust, press F1 and type client.connect 85.131.243.88:28015. Or press Launch Rust here and Steam opens the game and connects you.