Local Server 2
Offline 85.114.192.47:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:07 UTC5d ago | 0 | – | running | 0 |
| Fri 16 Oct, 17:59 UTC12d ago | 1 | halved by day 3 | 6.1 days | 0 |
| Thu 1 Oct, 16:17 UTC27d ago | 1 | held half | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Local Server 2?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 3 it fell below half.
What wipe timing does Local Server 2 follow?
There is no next wipe to predict: Local Server 2 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 22 hours ago.
Lists and filters
Which tags does Local Server 2 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168912 (Build): The server runs game build 168912; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Local Server 2. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local Server 2 appear in Rust Metrics lists and filters?
On Rust Metrics, Local Server 2 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Local Server 2 sit in the rankings?
Ranking for Local Server 2: #12,980 on seven-day player hours, top 58% of all ranked servers.
What is the population on Local Server 2?
Status for Local Server 2: offline. Last seen 5 days 22 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
What location is Local Server 2 hosted in?
Reading: location. Local Server 2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.114.192.47:28015.
What Rust version is Local Server 2 on?
Reading: Local Server 2, Rust network protocol 2635 and build 168912, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Local Server 2 up, and how often does it stay up?
Check: connection. Local Server 2 is offline at this moment. Last contact was 5 days 22 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. The first sighting on Rust Metrics was 18 September 2026.
Settings and map
What rules does Local Server 2 enforce, and what are its settings?
No gather rate appears in the name: Local Server 2. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Local Server 2?
Procedural map on Local Server 2, made by the game's generator.
How to join
How do you connect to Local Server 2?
Press F1 in Rust and enter client.connect 85.114.192.47:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.