RUST METRICSFlight deck · live data
Data live Servers11,859 Players101,852 Populated3,917 Fresh wipes 3 h538 Scan5 min
‹ All servers85.113.51.132:27015
Offline Full Queue Fresh wipe Wipe due No query

EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]

Offline EU 85.113.51.132:27015 checked 27d ago

biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,920top 70% · #2472 in EU
Last wipe55d agobiweekly schedule
Next wipe15hFri 30 Oct, 11:36 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Friday 30 October, 11:36 UTC, in 15h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] follow?

From biweekly: 14 days after its last wipe, the next wipe of EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is an estimate. Friday 30 October at 11:36 UTC is when its next wipe is due. 55 days 8 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

These are the tags EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] appear in Rust Metrics lists and filters?

On Rust Metrics, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

What position does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] hold among Rust servers?

Ranked by seven-day player hours, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sits at #15,920 and #2,472 in Europe, inside the top 70%.

What player count does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] carry?

Status for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]: offline. Last seen 27 days 4 hours ago.

Operator and location

Where does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sit?

Its EU tag places EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.113.51.132:27015.

What Rust version is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]. Matching protocol is required to join. Let Steam update your game.

How reliable is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], and is it online now?

Check: connection. EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is offline at this moment. Last contact was 27 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] configured, and what rules are in force?

No gather rate appears in the name: EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] on?

Size 4,500 and seed 202544: the game generates the procedural map on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

Press F1 in Rust and enter client.connect 85.113.51.132:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^b,EU,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.