EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]
Offline EU 85.113.51.132:27015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 11:36 UTC, in 15h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 7/200
- 17/50
- 10/200
- 3/300
- 6/80
Quick answers
from the figures on this pageWipe schedule
What wipe timing does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] follow?
From biweekly: 14 days after its last wipe, the next wipe of EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is an estimate. Friday 30 October at 11:36 UTC is when its next wipe is due. 55 days 8 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tag meanings
How should you read the tags on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
These are the tags EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] appear in Rust Metrics lists and filters?
On Rust Metrics, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
What position does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] hold among Rust servers?
Ranked by seven-day player hours, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sits at #15,920 and #2,472 in Europe, inside the top 70%.
What player count does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] carry?
Status for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]: offline. Last seen 27 days 4 hours ago.
Operator and location
Where does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] sit?
Its EU tag places EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.113.51.132:27015.
What Rust version is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]. Matching protocol is required to join. Let Steam update your game.
How reliable is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], and is it online now?
Check: connection. EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is offline at this moment. Last contact was 27 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] configured, and what rules are in force?
No gather rate appears in the name: EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] on?
Size 4,500 and seed 202544: the game generates the procedural map on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
Press F1 in Rust and enter client.connect 85.113.51.132:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.