RUST METRICSFlight deck · live data
Data live Servers11,772 Players62,070 Populated3,548 Fresh wipes 3 h127 Scan5 min
‹ All servers85.10.196.155:26049
Offline Full Queue Fresh wipe Wipe due No query

Shadewatch Rust pvp

Offline 85.10.196.155:26049 checked 27d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:47 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Shadewatch Rust pvp?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in.

How often does Shadewatch Rust pvp wipe, and when?

Its rhythm cannot be told from the wipes of Shadewatch Rust pvp on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days 6 hours ago.

Tag meanings

How should you read the tags on Shadewatch Rust pvp?

These are the tags Shadewatch Rust pvp publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Shadewatch Rust pvp appear in Rust Metrics lists and filters?

On Rust Metrics, Shadewatch Rust pvp sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Shadewatch Rust pvp hold among Rust servers?

Player hours over seven days put Shadewatch Rust pvp at #16,084, in the top 69% of all ranked servers.

What is the population on Shadewatch Rust pvp?

Shadewatch Rust pvp is not responding; status offline, last seen 27 days 4 hours ago.

Operator and location

What location is Shadewatch Rust pvp hosted in?

No region comes from Shadewatch Rust pvp. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.10.196.155:26049.

What Rust version is Shadewatch Rust pvp on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Shadewatch Rust pvp. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Shadewatch Rust pvp, and is it online?

Check: connection. Shadewatch Rust pvp is offline at this moment. Last contact was 27 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Rules and settings

How is Shadewatch Rust pvp configured, and what rules are in force?

Check: gather rate. The name Shadewatch Rust pvp does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on Shadewatch Rust pvp?

Check: map. Procedural, generated by the game, on Shadewatch Rust pvp.

Connection

How do you connect to Shadewatch Rust pvp?

To join: start Rust, press F1 and type client.connect 85.10.196.155:26049. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.