Rust Plugin Test
Offline 84.54.70.8:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 120/100
- 52/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
When does Rust Plugin Test wipe?
Its rhythm cannot be told from the wipes of Rust Plugin Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 17 hours ago.
Lists and filters
How should you read the tags on Rust Plugin Test?
These are the tags Rust Plugin Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Plugin Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Plugin Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust Plugin Test hold among Rust servers?
Ranking for Rust Plugin Test: #15,040 on seven-day player hours, top – of all ranked servers.
How full does Rust Plugin Test get?
Rust Plugin Test is not responding; status offline, last seen 44 days 14 hours ago.
Server
Where does Rust Plugin Test sit?
No region comes from Rust Plugin Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 84.54.70.8:28015.
What Rust version is Rust Plugin Test on?
Rust network protocol 2633 and build 163794 on Linux is the build Rust Plugin Test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust Plugin Test, and is it online now?
Reading: offline. Rust Plugin Test last answered 44 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust Plugin Test enforce, and what are its settings?
Check: gather rate. The name Rust Plugin Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Plugin Test?
Check: map. Procedural, generated by the game, on Rust Plugin Test.
How to join
How can you get onto Rust Plugin Test?
Press F1 in Rust and enter client.connect 84.54.70.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.